A wondrous in-depth look at the history of Japanese role playing games.
This book is such a fun read, and worth the time for any gamer.
[Moher] combines a gift for compelling storytelling with an encyclopedic knowledge of the topic and an obvious and very genuine love of the genre.
Fight, Magic, Items isn’t just a history of some of the greats, but a celebration of an incredible sub-genre that has influenced people the world over.
Aidan Moher has literally written the book on Japanese role-playing games.
The author’s voice and experiences provide a relatable perspective to a genre entrenched in fantasy, and reminds the reader that every single game is the product of human labor and imagination.