Logo for Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West. Includes a stylized rendition of the title words.

As a kid in the ’90s, I fought goblins and demons. Raised rebellions, traveled through time, and rode a whale into space. I became the Dragonmaster and the Hero of Light. Didn’t we all?

“Aidan Moher has literally written the book on Japanese role-playing games.” – ComicBook.com

About The Book

Press start and discover the fascinating history of JRPGs.

The Japanese roleplaying game is a special genre that includes some of the most creative, influential, and beloved video games and series of all time. In Fight, Magic, Items, Aidan Moher guides you through the origin and evolution of the genre, beginning with the two games that started it all: Final Fantasy and Dragon Quest. Moher weaves in firsthand interviews and behind-the-scenes tales into a unique and entertaining tribute to a genre and games that inspired an industry and continues to capture the imagination of generations of fans including:

  • Chrono Trigger,
  • Phantasy Star,
  • Earthbound,
  • Pokémon,
  • Kingdom Hearts,
  • NieR,
  • Fire Emblem,
  • Persona,
  • Tales of…,
  • Suikoden,
  • Lunar,
  • and more.

Read an exclusive preview on io9


On sale: October 4th, 2022
Length: 320 Pages
Publisher: Running Press
ISBN-13: 9780762479641
Genre: Video Games / Popular Culture / History
Cover Artist: Sara Alfageeh

What They’re Saying

If you have any interest in Final Fantasy, classic games, or how the video game industry works, you owe it to yourself to pick up this book.

Max Covill
-Freelance Journalist specializing in Film, Anime, Pop Culture, and Video Games

If you’re remotely interested in video game history, or enjoy JRPGs, [Moher]’s book is comforting like a warm blanket and hot chocolate next to a fireplace.

Mitch Dyer
-Advanced Writer at WB Games Montreal

A work that touches on technological change, pop culture trends, cross-cultural differences, and new frontiers in narrative, genre, and entertainment.

Andrew Woodrow-Butcher
-Quill & Quire

A fun, fascinating exploration of the medium’s most magical genre.

Nicholas Eames
-Author of Kings of The Wyld

This was an extremely informative book, and I enjoyed it tremendously.

Katheryn Haskell

Fight, Magic, Items captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.

-Smart Bitches Trashy Books

About the Author

Aidan Moher (he/him) is a Hugo award-winning writer and editor who has written about almost every niche facet of geek culture you can think of from Terry Brooks to Dungeons & Dragons. And whether he’s penning wildly read essays on Lunar: Silver Star Story, the undeniable lasting power of Chrono Trigger (the best RPG ever made), or the forgotten history of Magic: the Gathering, he manages to infuse deep, personal, endearing hooks into every story he tells. He’s written for outlets like Wired, Kotaku, Electronic Gaming Monthly, Uncanny Magazine, Fanbyte, Tor.com, and more.

Portrait of Aidan Moher, author of Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the rise of Japanese RPGs in the west. A smiling man in his late thirties with short brown hair and a dark grey sweater.

Featured Work


Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West is published by Running Press.

For business-related queries, please contact Eric Smith of P.S. Literary Agency. For all other queries, you can reach Aidan via his website.